What Lies Ahead
A downloadable game for Windows
About
This game was made as part of my BA semester to support and defend my thesis titled "The Importance of Video Game Genres: What Does It Take to Create a New Genre?".
"What Lies Ahead" centers on existing video game genres, aiming to differentiate and delineate them from one another. It seeks to provide an understanding of the current gaming landscape.
Game Description
Synopsis
As a cop in search of answers and a path to recovery, you will navigate through multiple stages of grief in a story of loss. Is death something everyone can accept, or are people destined to be consumed by the pain and sorrow it brings?
Features
- Navigate through obstacles and get what you want
- Shoot your way into places and get some answers!
- Figure out the past while staying true to yourself
- Battle your deepest thoughts
- Walk through your mind and memories
Controls
- General:
- WASD to move
- E to go to the next dialogue line
- ESC to pause the game
- Shooter:
- Left Click to shoot
- Right Click to aim
- R to reload
- Left Shit to sprint
- Q to dodge to the left
- E to dodge to the right
- Puzzle:
- Left Click to interact with puzzles
- Escape:
- F to highlight the main path
- Walking Simulator:
- E to interact
Credits
- Developed by Jose M. Pardo
- Trailer Editor: Octavio Garavito
- Trailer Song: 'Filaments' by Scott Buckley is under a Creative Commons license Attribution 3.0 Unported (CC BY 3.0)
University of Europe for Applied Sciences
This game was created at the Game Design // UE at the University of Europe for Applied Sciences. Supervised by:
Stephan Günzel (First Supervisor) & Florian Berger (Second Supervisor)(WinterSemester 2023/24)
Status | Released |
Platforms | Windows |
Author | JosePG |
Genre | Puzzle, Shooter |
Tags | Escape Game, obstacle-course, Walking simulator |
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